In recent years, STEAM education has gained significant attention and widespread adoption. In response to this trend, we have developed high-quality curricula tailored for students across various grade levels, with the objective of enhancing their interdisciplinary learning capabilities while cultivating creativity, collaboration, and logical problem-solving skills.
The objectives of our STEAM education program are as follows:
1. Enhancing Interdisciplinary Knowledge and Skills: Through our STEAM education, we are committed to facilitating the development of a comprehensive understanding of the disciplines of Science, Technology, Engineering, Arts, and Mathematics among our students. This program is designed to cultivate interdisciplinary competence and to promote innovative thinking.
2. Developing Problem-Solving and Collaborative Skills: STEAM education emphasizes experiential engagement and inquiry-based learning, which are fundamental in fostering students' problem-solving and collaborative skills. This pedagogical approach not only enhances students' self-confidence but also promotes independent thinking.
3.Improving Information and Scientific Literacy: Our STEAM education program aims to enhance students' information and scientific literacy, equipping them with the essential knowledge required to comprehend technological applications and societal development trends. This foundational knowledge prepares students to successfully meet the demands of the future job market.
Below, you will find the details of our STEAM curriculum tailored for different elementary grade levels:
Primary 3 |
Project-Based Learning: Understanding Triangles through Teachable Machine (Collaboration between Mathematics and Information Technology) |
Primary 4 |
Geometric Robot Design (Collaboration between Mathematics and Information Technology)) |
Movement Game Design (Collaboration among Physical Education, Visual Arts, Information Technology, and General Education) |
Tinkercad 3D Model Car Design (Collaboration between Information Technology and Service Learning) |
Directional Learning through Cospaces (Collaboration between Mathematics and Information Technology) |
Primary 5 |
Polygon Coaster Design (Collaboration between Mathematics and Information Technology) |
Chinese Culture Poster Design (Collaboration between Information Technology and General Knowledge) |
A.I. Electronic Book Design for Four-Character Idioms (Collaboration among Information Technology, Library and Chinese Language) |
A.I. Music Video Production (Collaboration between Information Technology and Music) |
Primary 6 |
Health Equation (Collaboration among Physical Education, Visual Arts, Information Technology, and General Education) |
Rotational Symmetry in Geometry (Collaboration between Mathematics and Information Technology) |
Health Equation (Collaboration among Physical Education, Visual Arts, Information Technology, and General Education) |
Through these STEAM courses, we encourage students to engage in learning from multiple disciplinary perspectives, fostering interdisciplinary competencies and innovative thinking. Students will learn through practical application and exploration, solving problems and collaborating with peers, which enhances their problem-solving and teamwork abilities. Simultaneously, students will improve their information and scientific literacy, gaining insights into technological applications and societal development trends, thus preparing them for the future job market. Our school is committed to fostering the comprehensive development of students through STEAM education, laying a solid foundation for their future success. We believe that STEAM education can inspire students' creativity and spirit of exploration, cultivating their competitiveness and excellence across various fields. If you have any questions regarding our STEAM program or require further information, please do not hesitate to contact us. We look forward to collaborating with you to support students' learning and growth!